Values

UniformBuffer(isDynamic:Bool)

StorageBuffer(isDynamic:Bool, readOnly:Bool)

Sampler(comparison:Bool)

SampledTexture(dimension:TextureViewDimension, componentType:TextureComponentType, multisampled:Bool)

StorageTexture(dimension:TextureViewDimension, componentType:TextureComponentType, format:TextureFormat, readOnly:Bool)