Variables

@:value(cast 0)@:enum@:implinlineread onlyR8Unorm:TextureFormat = 0

@:value(cast 1)@:enum@:implinlineread onlyR8Snorm:TextureFormat = 1

@:value(cast 2)@:enum@:implinlineread onlyR8Uint:TextureFormat = 2

@:value(cast 3)@:enum@:implinlineread onlyR8Sint:TextureFormat = 3

@:value(cast 4)@:enum@:implinlineread onlyR16Uint:TextureFormat = 4

@:value(cast 5)@:enum@:implinlineread onlyR16Sint:TextureFormat = 5

@:value(cast 6)@:enum@:implinlineread onlyR16Float:TextureFormat = 6

@:value(cast 7)@:enum@:implinlineread onlyRg8Unorm:TextureFormat = 7

@:value(cast 8)@:enum@:implinlineread onlyRg8Snorm:TextureFormat = 8

@:value(cast 9)@:enum@:implinlineread onlyRg8Uint:TextureFormat = 9

@:value(cast 10)@:enum@:implinlineread onlyRg8Sint:TextureFormat = 10

@:value(cast 11)@:enum@:implinlineread onlyR32Uint:TextureFormat = 11

@:value(cast 12)@:enum@:implinlineread onlyR32Sint:TextureFormat = 12

@:value(cast 13)@:enum@:implinlineread onlyR32Float:TextureFormat = 13

@:value(cast 14)@:enum@:implinlineread onlyRg16Uint:TextureFormat = 14

@:value(cast 15)@:enum@:implinlineread onlyRg16Sint:TextureFormat = 15

@:value(cast 16)@:enum@:implinlineread onlyRg16Float:TextureFormat = 16

@:value(cast 17)@:enum@:implinlineread onlyRgba8Unorm:TextureFormat = 17

@:value(cast 18)@:enum@:implinlineread onlyRgba8UnormSrgb:TextureFormat = 18

@:value(cast 19)@:enum@:implinlineread onlyRgba8Snorm:TextureFormat = 19

@:value(cast 20)@:enum@:implinlineread onlyRgba8Uint:TextureFormat = 20

@:value(cast 21)@:enum@:implinlineread onlyRgba8Sint:TextureFormat = 21

@:value(cast 22)@:enum@:implinlineread onlyBgra8Unorm:TextureFormat = 22

@:value(cast 23)@:enum@:implinlineread onlyBgra8UnormSrgb:TextureFormat = 23

@:value(cast 24)@:enum@:implinlineread onlyRgb10a2Unorm:TextureFormat = 24

@:value(cast 25)@:enum@:implinlineread onlyRg11b10Float:TextureFormat = 25

@:value(cast 26)@:enum@:implinlineread onlyRg32Uint:TextureFormat = 26

@:value(cast 27)@:enum@:implinlineread onlyRg32Sint:TextureFormat = 27

@:value(cast 28)@:enum@:implinlineread onlyRg32Float:TextureFormat = 28

@:value(cast 29)@:enum@:implinlineread onlyRgba16Uint:TextureFormat = 29

@:value(cast 30)@:enum@:implinlineread onlyRgba16Sint:TextureFormat = 30

@:value(cast 31)@:enum@:implinlineread onlyRgba16Float:TextureFormat = 31

@:value(cast 32)@:enum@:implinlineread onlyRgba32Uint:TextureFormat = 32

@:value(cast 33)@:enum@:implinlineread onlyRgba32Sint:TextureFormat = 33

@:value(cast 34)@:enum@:implinlineread onlyRgba32Float:TextureFormat = 34

@:value(cast 35)@:enum@:implinlineread onlyDepth32Float:TextureFormat = 35

@:value(cast 36)@:enum@:implinlineread onlyDepth24Plus:TextureFormat = 36

@:value(cast 37)@:enum@:implinlineread onlyDepth24PlusStencil8:TextureFormat = 37