A handle to a presentable surface.
A Surface
represents a platform-specific surface (e.g. a window) to which rendered images may be presented.
A Surface
may be created with Surface.fromGLFW
.
A handle to a presentable surface.
A Surface
represents a platform-specific surface (e.g. a window) to which rendered images may be presented.
A Surface
may be created with Surface.fromGLFW
.