Variables

@:value(cast 0)@:enum@:implinlineread onlyUchar2:VertexFormat = 0

@:value(cast 1)@:enum@:implinlineread onlyUchar4:VertexFormat = 1

@:value(cast 2)@:enum@:implinlineread onlyChar2:VertexFormat = 2

@:value(cast 3)@:enum@:implinlineread onlyChar4:VertexFormat = 3

@:value(cast 4)@:enum@:implinlineread onlyUchar2Norm:VertexFormat = 4

@:value(cast 5)@:enum@:implinlineread onlyUchar4Norm:VertexFormat = 5

@:value(cast 6)@:enum@:implinlineread onlyChar2Norm:VertexFormat = 6

@:value(cast 7)@:enum@:implinlineread onlyChar4Norm:VertexFormat = 7

@:value(cast 8)@:enum@:implinlineread onlyUshort2:VertexFormat = 8

@:value(cast 9)@:enum@:implinlineread onlyUshort4:VertexFormat = 9

@:value(cast 10)@:enum@:implinlineread onlyShort2:VertexFormat = 10

@:value(cast 11)@:enum@:implinlineread onlyShort4:VertexFormat = 11

@:value(cast 12)@:enum@:implinlineread onlyUshort2Norm:VertexFormat = 12

@:value(cast 13)@:enum@:implinlineread onlyUshort4Norm:VertexFormat = 13

@:value(cast 14)@:enum@:implinlineread onlyShort2Norm:VertexFormat = 14

@:value(cast 15)@:enum@:implinlineread onlyShort4Norm:VertexFormat = 15

@:value(cast 16)@:enum@:implinlineread onlyHalf2:VertexFormat = 16

@:value(cast 17)@:enum@:implinlineread onlyHalf4:VertexFormat = 17

@:value(cast 18)@:enum@:implinlineread onlyFloat:VertexFormat = 18

@:value(cast 19)@:enum@:implinlineread onlyFloat2:VertexFormat = 19

@:value(cast 20)@:enum@:implinlineread onlyFloat3:VertexFormat = 20

@:value(cast 21)@:enum@:implinlineread onlyFloat4:VertexFormat = 21

@:value(cast 22)@:enum@:implinlineread onlyUint:VertexFormat = 22

@:value(cast 23)@:enum@:implinlineread onlyUint2:VertexFormat = 23

@:value(cast 24)@:enum@:implinlineread onlyUint3:VertexFormat = 24

@:value(cast 25)@:enum@:implinlineread onlyUint4:VertexFormat = 25

@:value(cast 26)@:enum@:implinlineread onlyInt:VertexFormat = 26

@:value(cast 27)@:enum@:implinlineread onlyInt2:VertexFormat = 27

@:value(cast 28)@:enum@:implinlineread onlyInt3:VertexFormat = 28

@:value(cast 29)@:enum@:implinlineread onlyInt4:VertexFormat = 29