@:value(cast 0)@:enum@:implinlineread onlyUchar2:VertexFormat = 0
@:value(cast 1)@:enum@:implinlineread onlyUchar4:VertexFormat = 1
@:value(cast 2)@:enum@:implinlineread onlyChar2:VertexFormat = 2
@:value(cast 3)@:enum@:implinlineread onlyChar4:VertexFormat = 3
@:value(cast 4)@:enum@:implinlineread onlyUchar2Norm:VertexFormat = 4
@:value(cast 5)@:enum@:implinlineread onlyUchar4Norm:VertexFormat = 5
@:value(cast 6)@:enum@:implinlineread onlyChar2Norm:VertexFormat = 6
@:value(cast 7)@:enum@:implinlineread onlyChar4Norm:VertexFormat = 7
@:value(cast 8)@:enum@:implinlineread onlyUshort2:VertexFormat = 8
@:value(cast 9)@:enum@:implinlineread onlyUshort4:VertexFormat = 9
@:value(cast 10)@:enum@:implinlineread onlyShort2:VertexFormat = 10
@:value(cast 11)@:enum@:implinlineread onlyShort4:VertexFormat = 11
@:value(cast 12)@:enum@:implinlineread onlyUshort2Norm:VertexFormat = 12
@:value(cast 13)@:enum@:implinlineread onlyUshort4Norm:VertexFormat = 13
@:value(cast 14)@:enum@:implinlineread onlyShort2Norm:VertexFormat = 14
@:value(cast 15)@:enum@:implinlineread onlyShort4Norm:VertexFormat = 15
@:value(cast 16)@:enum@:implinlineread onlyHalf2:VertexFormat = 16
@:value(cast 17)@:enum@:implinlineread onlyHalf4:VertexFormat = 17
@:value(cast 18)@:enum@:implinlineread onlyFloat:VertexFormat = 18
@:value(cast 19)@:enum@:implinlineread onlyFloat2:VertexFormat = 19
@:value(cast 20)@:enum@:implinlineread onlyFloat3:VertexFormat = 20
@:value(cast 21)@:enum@:implinlineread onlyFloat4:VertexFormat = 21
@:value(cast 22)@:enum@:implinlineread onlyUint:VertexFormat = 22
@:value(cast 23)@:enum@:implinlineread onlyUint2:VertexFormat = 23
@:value(cast 24)@:enum@:implinlineread onlyUint3:VertexFormat = 24
@:value(cast 25)@:enum@:implinlineread onlyUint4:VertexFormat = 25
@:value(cast 26)@:enum@:implinlineread onlyInt:VertexFormat = 26
@:value(cast 27)@:enum@:implinlineread onlyInt2:VertexFormat = 27
@:value(cast 28)@:enum@:implinlineread onlyInt3:VertexFormat = 28
@:value(cast 29)@:enum@:implinlineread onlyInt4:VertexFormat = 29